![]() You need electricity on your main island and it's a lot easier to get started if you have at least a few oil wells on your main island. One thing is more important than starting fertilities though - Oil! Just make sure to lock down 1-2 islands with the missing fertilities pretty soon if you're playing with medium or hard AI opponents. I usually start with pigs (due to their attractiveness penalty) and whatever is missing from my main island - Generally hops and/or peppers.įarmer/Worker tier fertilities are more important imho as starting up your second island a bit later (around Artisans) is easier. (Power plants will probably exclusive to your main island for quite a while after you unlock them.) Their needs are easy to satisfy which makes outsourcing them pretty straightforward.įarms don't benefit from electricity. You'll want to outsource most of your farming anyway at some point.įarmer houses have the worst inhabitants/house ratio so once again not space efficient. ![]() ) and finish the goods on your main island?ĭoes anyone know the best starting island fertility? You can just ship the raw materials (grain, pepper. My previous game I didn't have hops on my first island but my second island did and it's easy to upgrade to workers. My second island had peppers but I couldn't upgrade the workers enough to stay competitive.
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